| | Final Fantasy 13 walkthrough | |
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Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Final Fantasy 13 walkthrough Sun Aug 01, 2010 1:20 pm | |
| Here is the final fantasy 13 walkthrough credit goes to IGN! - Spoiler:
Chapter 1:
After the opening cutscene, go through the ATB tutorial.
Following the tutorial, just spam the auto-battle to end the fight.
When the battle starts again, use the same strategy. Use a Potion if your health gets low.
After the battle, go through the camera tutorial and save your game. Then proceed to the enemies up ahead. Take this time to get used to the battle system.
Open your map. See the yellow circle with the exclamation point? This is an event marker. We'll be referring to them throughout this guide.
March down the path towards the event marker. Use the blue circle to hop from level to level. Keep an eye out for these circles throughout the game—they often lead to hidden treasure.
Down the path, take on two more PSICOM Wardens, then another PSICOM Warden and two PSICOM Enforcers.
Once you take care of those guys, go further down the same path and grab the Potion from the treasure chest.
A bit farther along, grab another chest with two more Potions from the platform to the right of the path.
You'll encounter a Pantheron and some PSICOM Wardens along the way. Keep attacking and heal when needed.
Continue on and grab the Iron Bangle from the chest on the platform to the left.
Navigate through the crates and descend down the stairs. There's a 50 Gil in the treasure chest hidden between the crates to the right.
You'll have one more easy battle before you encounter the a group of enemies and the item tutorial.
Watch the cutscene and head up the stairs to the save point.
Save your game and hop down to the switch.
Activate the switch.
Head towards the the enemies ahead, and go through the chain / stagger tutorial.
When the real battle starts, take out the small guys before you concentrate on staggering the more dangerous enemies.
Watch the cutscene. You'll start the next section as Snow
Chapter 2:
You'll start in the middle of a battle with Hope and Vanille. The enemy should stagger easily enough.
From your starting position, head right and grab the 30 Gil from the chest .
Head back and go up the stairs. Run down the stairs on the opposite side and read the sneaking tutorial.
Sneak up on the enemies and grab the Iron Bangle from the chest.
Dash back up the stairs. You should see another chest . Fight through the enemies and open it. There will be four Potions in it.
Head to the event marker.
You'll start the next section as Snow.
Save your game.
Turn around and climb the stairs to grab the two Potions.
Run to the event marker. Use a combination of Hand Grenades and Potions if you get overwhelmed by enemies.
Check the object at the event marker.
You'll assume control of Lightning and Sazh. Read the Shroud tutorial.
Run up the stairs and grab the Phoenix Down from the chest.
Head up the next set of stairs and get the Gladius.
Note... Feel free to avoid battles with any enemies you wish. You gain no experience for these battles.
Run up the stairs to the next event marker.
Watch the cutscene and you'll assume control of Snow.
Turn around and go down the stairs to grab the two Potions in the chest.
Run to the event marker.
Chapter 3:
You start the chapter in a tutorial battle. Go through the tutorial and you'll find yourself in a party consisting of Lightning, Snow, and Vanille.
Note... Enemies here shouldn't be too hard. Read up on basic Paradigm tactics and you should be prepared to handle anything you encounter.
Note... From this point on, you will be earning experience. This means it's important to engage most if not all of the enemies you run into. As long as you do this, you should have no need to level grind until chapter 11.
Head towards the first marker, but be sure to head down a branch to your left.
Grab the Power Wing at the end of the branch.
A little bit further down that path you'll find Chipped Fangs, and a bit after that you'll find a 200 Gil chest to your right.
After the 200 Gil chest, you'll encounter a group of six PSICOM Warden. Go through the command system tutorial. Use the same battle tactics you've been using and you should come through OK.
Note... From this point on, you'll have access to Libra. This command will give you info on all enemy weaknesses. Once scanned, your AI partners and your auto-battle will automatically adjust to target these weaknesses, so scan every new enemy you come across.
Keep heading down the path. Shortly after a battle with three Ghasts and three Whytes, you'll find a branch to your right. Follow it and take the Cie'th Tears from the chest.
Continue on the path and keep your eyes peeled for a branch leading left. You'll find a Silver Bangle at the end of it.
Be sure to save your game when you see a save point to your right.
Continue down the path and grab the Phoenix down and 50 Gil chests after you fight a group of 4 Pantherons?IMAGE 03-009.jpg].
Grab the Strange Fluid after the fight with two Pantherons.
At the next branch, stick to the left and you'll come across a chest containing a Magician's Mark.
Head down the path towards the next save point.
Manasavin Warmech
Boss Fight He's back! That feisty scorpion from the beginning of the game. His HP is high, so it's very important to try and stagger him. A combination of one Commando and two Ravagers should send his chain gauge flying up fast. Watch out for his special attack- when you think he's about ready to unleash it, switch to an Commando / Sentinel / Medic configuration. Have Lightning use a Potion if necessary.
Continue towards the event marker and watch the cutscene. Your party should now consist of Lightning, Vanille, and Sazh.
Chapter 4:
You'll start the chapter in battle. Take out the enemies and you'll assume control of Sazh and Vanille. Save your game, level up and head to the marker.
Assume control of Lightning and Hope.
Save your game.
Hop up on the blue circle to grab the Librascope.
Head towards the event marker. Try playing around with the Synergist role as you fight the enemies. Buffs can be important for the combat of Final Fantasy XIII.
Note... Pulsework Soldier - Try sneaking up on this enemy. He's hard to stagger, and a preemptive strike is an easy way to take him out.
Get to the marker.
When you assume control of Sazh and Vanille, save your game and head to the marker.
You'll start to encounter enemies in three-way battles. At the beginning of these fights, don't attack. Instead, observe and determine the strongest enemy. Focus on taking that one out before you turn your attention to the weaker enemies.
Pull the lever, run down to the marker, and pick up the Black Belt along the way.
After the cutscene, you will assume control of Sazh, Vanille, and Hope. Hop up the cliff.
Grab the Ninurta that the Pulsework Soldier is guarding.
Continue down the path and save your game.
When you come to a fork in the road, take the left passage and continue on, sticking to the left side until you come to a save point that has a Metal Armband in a chest.
Continue on to the next save point. Just after that, your party will change to Sazh, Lightning, and Vanille.
Chapter 5:
You start in control of Lightning and Hope. Level up and save your game.
Note... The enemies in this area require a little bit more strategy than before. Keep your finger on the shoulder button so you can switch Lightning or Hope to Medic at a moment's notice.
Run to the event marker, watch the cutscene and save your game.
Continue on to the next marker. When you get to a fork in the road, head right, there's an stack of crates to the left that will block your path.
At the next fork, go left to pick up the Antidote in the treasure chest. Then head back to the event marker.
Save your game and run to the next marker. Grab the Hawkeye that will be on your right.
After the next marker, you'll enter an area with several gates blocking your way. You'll have to defeat all the enemies here in order to progress. Use Hope's protector abilities and focus on chaining and staggering one enemy at a time.
Grab the Antidotes from the chest to the right just before the gate.
After the second gate, you'll have to fight a Behemoth. Use protection buffs and switch to Medic whenever Hope's health gets in the yellow and you should pull through okay.
After the last gate, Lightning will become the party leader.
Continue on your way. Keep an eye out for a passage on your right that will lead to a Star Pendant. Take out the enemies in the area to get it and unlock the gate.
Continue up to the next marker.
Grab the Edged Carbine from the chest on your left and make your way to the next gate.
It's guarded by a Behemoth. Use the same strategy that you used on the last one to take it down.
Chapter 6:
You start in control of Sazh and Vanille. Save your game, level up, and head down the path to the marker.
Note... You'll find weak enemies in small groups here. Use area of effect attacks to take them down with ease.
Keep an eye out for a passage on your left. You'll find Mysterious Fluid in a chest.
Just before the next save point, you'll spot a chest with a Belladonna Wand for Vanille.
Save your game. When you get to a circular area, stick to the right to find the Procyons.
As you move on, watch out for an offshoot to your left. You'll find a Doctor's Code.
Save your game and go forth. You'll run across your first Scalebeast. These enemies are possible to take down, but it's very difficult and not worth it. Try to avoid these guys and exit any accidental encounters that occur.
Make your way to the next marker. Ignore the treasure chest being guarded by a Scalebeast. It's not worth the time investment.
Grab the chest with the Librascope.
A little bit further on, there will be a chest with ten Scaled Wings.
Arrive at the marker and watch the cutscene.
Go to the next marker and watch the cutscene.
Chapter 7:
You start the chapter in control of Lightning and Hope. Save your game and level up.
Make your way to the marker. Try to sneak up on enemies to take them out. On the way, try to find your way in between two trucks to the Fiber-optic Cable.
Hop down into the pipe. Head down the left passage to pick up three Holy Water.
Continue to the marker. Along the way you'll run across several difficult enemies. Use Hope's Synergist abilities to buff your characters, in addition to the basic Paradigm switching and and scanning techniques.
When you run down into a large slanted pipe, check to your right to find a Librascope to your right.
Save your game at your next save point.
Make your way to the next marker. You'll find yourself at a floating platform.
Ride the platform across the way. When you arrive, interact with the left buoy on that side. Ride the platform again and it should take you to a platform with two treasure chests containing Holy Water and a Phoenix Down.
Take the platform back, and follow the markers to the next one. Before you get on, modify the left buoy in the same way as you did the last one. Ride the platform and you'll find a Aqua Ring and two Mobius Coils being guarded by several enemies. You'll have to take on some dangerous Lucidon. You should be able to take them out at your current level using the strategies discussed above for difficult enemies.
Ride the platform back and follow the event markers. Grab the Warding Talisman along the way.
Save your game at the next save point and walk to the marker.
Watch the cutscenes.
You'll start the next section in Gestalt mode with the Shiva sisters. Use your points as you see fit and you should end up with a solo Snow, with just a few enemies left. Use the Sentinel role to avoid excessive damage and switch to Commando when the opportunity presents itself., or you can summon the Shiva sisters again.
After the battle, level up Snow.
Save your game and make your way to the next marker. Be sure to target any PSICOM Bombardier you encounter in groups of enemies. Their rocket launchers can throw your battle plans into disarray.
At the first fork you encounter, take the left to find the Power Smoke at the chest near where the path ends.
Chapter 8:
You'll start as Sazh and Vanille. Level them up and save your game.
Head to the next marker.
Go to the marker after that.
Go to the next marker again.
Walk over to the next marker (tired of this yet?) and hop in the shuttle.
Head out of the spoke you find yourself in, and walk to the spoke furthest to the right. Grab the Phoenix Down there.
Head to the next marker and hunt out Sazh's Chocobo. You'll have to find him four times.
Grab the reward from the chest. Save your game after reaching the next marker.
Finally, some fighting at the marker after that.
After the cutscene, you'll find yourself next to a save point. Save your game and make your way down the zig-zagging path. Grab the Spica Defenders? along the way.
At the first fork in the road, take a right and grab the Guardian Amulet.
At the fork after that, take a left to get the Healer's Staff.
Head to the marker.
Midnight Reaper
Boss Fight Use these Paradigms: Commando / Ravager Ravager / Ravager Synergist / Saboteur Synergist / Medic Switch to configuration three, wait for Haste and Weak to be cast. Switch to four if you're low on health while this happen. When you're ready, chain the enemy using configurations one and two.
Walk to the next marker.
Brunhilde
Summon Fight Use these Paradigms: Commando / Ravager Ravager / Ravager Ravager / Medic Synergist / Medic Switch to configuration four in order to get Haste. Then use two and three to boost the chain gauge. Chapter 9:
You'll start as Lightning. Save your game and talk to the crew. Walk to the marker and talk to Cid when you're done.
You'll start in battle with Lightning, Fang and Hope. Take out the enemies.
When you're done, save your game, level up and engage the enemies in front of you.
Hit the switch on the red circle in front of you.
Jump on the blue circle.
Hop up the machinery, and hook a right at the top to grab the treasure in the chest.
Walk to the next marker.
Note... Use Fang's Saboteur abilities to weaken the enemies in this area. They're particularly useful against the mechanized enemies you'll encounter.
Once you come to an area that requires you to jump up to a catwalk, head as far right as possible to pick up some Incentive Chips in a chest.
Head to the marker and when you jump up to another catwalk, be sure to keep an eye out of a chest with Silicone Oil in the area.
Save your game at the next save point.
Be sure to grab Lightning's Lifesaber from a chest after the next save point.
Head to the next marker and pick up the Ember Ring and Pandoran Spear along the way.
After the cutscene you'll start as Sazh and Vanille. Save your game and level up.
Head towards the marker and hit the switch.
Chapter 10:
You'll start off as Lightning.
Walk to the marker. When you get the chance to form your party, head it with Lightning and throw in Fang and Vanille to support.
Make your way to first marker and pick up the Hero's Amulet along the way.
Keep your eyes open for a passage to your left that will lead you to a Bomb Shell.
Save your game at the next save point.
At the next open room, head to the passage at the far left to pick up a Saint's Amulet from the chest.
Make your way down the passage opposite the Saint's Amulet. Hop up the platforms that will be to your right when you exit the tunnel. Follow that path and you'll find Medicinal Oil in a chest at the end of the path.
Return to the main path, and at the next fork in the road head right to find a Rainbow Anklet.
Save your game. From this point you have three paths to choose from.
Continue down the main walkway to fight the most enemies, but gain the most CP and treasure. Walk halfway down the path to the left and hop down—this more or less delivers you to the same spot as the first option. You can also walk all the way down the path to the left and then hop down—this option allows you to sneak up on any enemies you choose and still gives you access to the 600 Gill chest below.
You face similar choice again now, but all three roads deliver you to more or less the same place. So jump down to the next platform and proceed to the next save point.
After the save point, you'll find yourself in a room with a very powerful enemy, the Berserker While difficult to take down with a frontal assault, sneaking around its backside is easy. Once staggered, the Berserker falls easily. Once you've taken care of him, grab the Rigels from the chest.
Continue to the next save point. From there, look to the right to find a Guardian Amulet.
Chapter 11:
Grab the treasure chest by the shack.
Run down the path by the treasure chest and fight the first enemy you see. That should give you your third part.
Be sure to grab the chest up the stairs to your left; it should contain a Librascope.
Run towards the event marker, but hook a right into the workshop. Grab the fourth part in there in there, next to the red circle. Stay in the building and head upstairs. Grab the Moogle Puppetand the Mnar Stone.
Head back downstairs and continue towards the event marker. When you get to the destroyed road, head left and pick up the treasure from the chest.
Run down the path a bit and pick up the last part.
Head back and activate the robot. Get your stuff and head towards the event marker. Grab the Taming Pole and Ethersol along the way.
Barthandelus
Boss Fight Party configuration: Fang / Vanille / Hope
Paradigm configuration: Saboteur / Saboteur / Synergist Saboteur / Saboteur / Medic Commando / Ravager / Ravager Commando / Ravager / Medic Sentinel / Medic / Medic Sentinel / Medic / Synergist Use configurations one and two to lower the enemy's resistances. Return to these configurations whenever the status effects disappear. Unless you keep Barthandelus under the spell of weakening spells, he will be very difficult to take down. Whenever he's about to unleash his devastating attack, switch to configuration five as soon as possible. When you get the chance, use configurations three and four to keep his chain gauge creeping up. Use configuration six if your party is a little lower level and you need to buff in order to compensate. Investigate the mission marker.
Head to the airship to end the chapter.
Chapter 12:
Anavatapta Warmech
Boss Fight In gestalt mode, use the left+X or left+A command, in combination with the Circle or B button command to stagger the enemy. Spam those attacks and the boost is toast.
Run towards the event marker. On the second round circular platform, take the path that leads southeast. Go straight at the first intersection and you'll find Lightning's best weapon, the Lionheart.
Return to the round platform. Head due north. Take the first right. Take a right at the dead end. You'll find a chest with 9240 Gil in it.
Continue to the event marker and watch the cutscene.
Save your game and proceed to the next marker.
Watch the scene and hit up the next marker.
Catch a ride and get ready to battle the Behemoth King .
Run to the next event marker.
Be sure to grab the Rebel Heart along the way.
Just before the next save point is a Otshirvani, the weapon we recommend for Hope. You'll have to fight the Proto-behemoth to get access to it.
Once you do pick the weapon up up, save your game and move on to the boss battle.
Proudclad
Boss Fight Party: Fang / Vanille / Hope
Paradigm: Sentinel / Medic / Synergist Commando / Ravager / Ravager Commando / Ravager / Medic Sentinel / Medic / Medic Commando / Ravager / Synergist Sentinel / Medic / Ravager This guy is immune to all status effects, so don't even bother throwing a Saboteur in your party. Instead, use configuration one to buff your party at the start of the battle. If your party is high level enough, you may be able to get away with using Sazh instead of Vanille. If you're lower level, don't bother, you'll need the two Medics. Once everyone has Haste, Faith, Brave, Protect and Shell on them, use configurations two and three to stagger the boss. If you get into a real tight spot, use configuration four to heal. Chapter 13:
Head up the stairs into the main chamber.
Watch the cutscene and save your game.
Clear the path to the next event marker and watch the cutscene.
You now have a choice: the gate to your left will warp you to the Edenhall.
The gate to your right will warp you back to The Vallis Media from Chapter 11. Take this chance to go on additional hunts and optional quests. This will be your last chance to do so before the final boss.
Once you've played around enough, go to the next platform and save point.
Save your game, but don't go to the event marker just yet. Instead, hop up on the path that extends on the side opposite the event marker. Run down the path and fight off the Aquila Velocycle to get access to a Librascope.
Hop up on the series of platforms by the scope. Take on the Megrim Thresher in order to get access to a Cherub's Crown and Millerite.
Grab the items and head to the event marker.
Interact with the white statue.
Hop on the platform that was to the left of where the statue was.
Get off the platform and take a right at the first intersection.
Continue onto the path above until you find the Supercharger.
Run down to the path below. Continue past the platform that brought you here.
Stick to the right and hop onto the platforms below. Continue on until you find the Perfect Conductor treasure chest.
Pull a 180 and go down the ramp to find the Turboprop.
Last edited by Elfosng on Tue Aug 03, 2010 12:18 pm; edited 3 times in total | |
| | | BasilMeer Admin
Posts : 205 Join date : 2010-08-01 Age : 27 Location : Lahore, Pakistan
| Subject: Re: Final Fantasy 13 walkthrough Sun Aug 01, 2010 10:52 pm | |
| This forum isn't for saying coming soon. If you have the walkthrough ready then post it first. | |
| | | Guest Guest
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 7:06 am | |
| Hurry it up and post, please!I need it! |
| | | Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 11:57 am | |
| there you go basil sorry i just didnt have acess to it ATM | |
| | | BasilMeer Admin
Posts : 205 Join date : 2010-08-01 Age : 27 Location : Lahore, Pakistan
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 11:58 am | |
| Wow Elf. I didn't read the whole thing but it looks good. Hope's gonna be so happy XD | |
| | | Vectomon Gamer
Posts : 33 Join date : 2010-08-01
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 12:03 pm | |
| Did you write this all by yourself? If you did, great job. If not, give credit to the original author | |
| | | Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 12:05 pm | |
| Thx basill and know i didnt write the whole thing but i added stuff in added credit! | |
| | | BasilMeer Admin
Posts : 205 Join date : 2010-08-01 Age : 27 Location : Lahore, Pakistan
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 12:08 pm | |
| Also, please put this all in a spoiler tag. It's too long. | |
| | | Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 12:17 pm | |
| | |
| | | Vanisher Moderator
Posts : 92 Join date : 2010-08-02 Age : 29 Location : Australia
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 6:43 pm | |
| Is this game actually good?
My friend had it and i was watching him play it, it looked all futuristic and boring, also everything was on auto bot so all you had to do was move and they did it for you. | |
| | | Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Re: Final Fantasy 13 walkthrough Tue Aug 03, 2010 9:44 pm | |
| what this game was beast!! | |
| | | DragonMaster Moderator
Posts : 72 Join date : 2010-08-02 Age : 26 Location : Australia, Melbourne
| Subject: Re: Final Fantasy 13 walkthrough Wed Aug 04, 2010 12:30 am | |
| Seems like a good Tut wish I had this game to use it
T.T | |
| | | Vanisher Moderator
Posts : 92 Join date : 2010-08-02 Age : 29 Location : Australia
| Subject: Re: Final Fantasy 13 walkthrough Wed Aug 04, 2010 2:27 am | |
| But dosent it being too futuristic defete the purpose of Final Fantasy? | |
| | | Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Re: Final Fantasy 13 walkthrough Wed Aug 04, 2010 9:41 am | |
| no no all final fantasys are futuristic like look at 12 its pretty much the same tech as the others | |
| | | Vanisher Moderator
Posts : 92 Join date : 2010-08-02 Age : 29 Location : Australia
| Subject: Re: Final Fantasy 13 walkthrough Wed Aug 04, 2010 10:11 am | |
| - Elfosng wrote:
- no no all final fantasys are futuristic like look at 12 its pretty much the same tech as the others
Thats what i was saying 13 is too futuristic. | |
| | | Guest Guest
| Subject: Re: Final Fantasy 13 walkthrough Wed Aug 04, 2010 11:47 am | |
| - BasilMeer wrote:
- Wow Elf. I didn't read the whole thing but it looks good. Hope's gonna be so happy XD
Yes I am! Thanks Elf! |
| | | Elfosng Experienced
Posts : 64 Join date : 2010-08-01 Age : 30 Location : SOMEWHERE WHO WANTS TO KNOW.....
| Subject: Re: Final Fantasy 13 walkthrough Thu Aug 05, 2010 11:00 am | |
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| | | Guest Guest
| Subject: Re: Final Fantasy 13 walkthrough Thu Aug 05, 2010 12:12 pm | |
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